Magijack (mah-ghee-jack) is a roguelike-like deck-builder where the sum of card values in your hand determines whether you'll hit... But don't get too greedy: once it's over your limit, it'll hit you back!

Cards contain the power of mythical beasts. Use powerful spells to channel their energy and reduce your risks, augment your cards and destroy your opponent.

You may not reach the end first try... but the foe that defeats you, gives you a card to recall at will in your next attempt.


RULES (because the tutorial isn't replayable)
- You can end the turn to check if you'll hit, or draw more cards to improve your chances. End the turn before you draw too many cards.
- The sum of card values (numbers on card corners) in your hand can't exceed your Limit. The emptier the orb on the left, the more Limit is used up.
- If you go beyond Limit, you take damage. Red card above limit orb shows probability of this.
- If you go just on the edge of Limit (the limit orb shows a 0), you perform a Guaranteed x1.5 damage attack.

- If you don't go on the edge of Limit, you deal damage if the sum of Powers (card values + metal pluses) is higher than your enemy's. Otherwise, the enemy attacks.
- Flawless Beast cards have a huge mythical beast painting on them. They have a value of 10, but once you go beyond Limit you don't get overloaded - they turn into a 1.
- Click spells (squares in the middle) and select the cards to use in them to cast the spells.

Download

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Click download now to get access to the following files:

magijack.exe 39 MB
magijack.x86_64 41 MB

Comments

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Good job! I would love to hear some sounds to go along with the smooth visuals :).

Visually this game is really polished. Alot of great little details like tooltips when hovering, cards increase in size when hovering, the subtle animations of the characters, squash and stretch for other effects as well, awesome job! I thought it was really neat that there was a visible number for probabability to exceeding your limit, so you didn't have to think of the risk in your head. 

I wish there was some tool tip for all the symbols though, like the blue icon next to the end turn button. Did not really understand what that meant.

Very well done. I've always wondered how people create the card system. I'll have to look this up sometime.